Difference between revisions of "Melee Combat"

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Balanced Stance
 
Balanced Stance
 +
 
Aggressive Stance
 
Aggressive Stance
 +
 
Defensive Stance
 
Defensive Stance
  

Revision as of 19:42, 7 October 2012

Melee Combat follows all of the same rules as the basic task resolution system with the additional rules listed below.

Basic Melee Combat

Stances

Balanced Stance

Aggressive Stance

Defensive Stance

Resolution

Dexterity + (Melee/Fight)

The Edge

+2 to highest total.

Damage and Armor

Damage and Damage Type

Basic High Velocity Energy


Armor Soak

Subtract applicable armor soak from damage.

Wounds and Healing

Multiple Combatants

Combined Melee and Range Combat