Sands Of Faith: Difference between revisions
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HIGHTOWN SETTLEMENT - RUINED WASTELAND - BADLANDS NORTH OF AKKO | HIGHTOWN SETTLEMENT - RUINED WASTELAND - BADLANDS NORTH OF AKKO | ||
JERUSALEM (Voice Over) | |||
The badlands is an area outside of Akko absolutely | |||
unsuited to farming. Miles and miles and miles of | |||
concrete and ferocrete, abandoned starships a thousand | |||
years stripped of parts and ancient malls and suburbs | |||
all ravaged by time, weather and neglect. | |||
It is a wasteland, ruled by the strong preying on | |||
the weak, where the unsuited and unlucky die lingering | |||
deaths of exposure or the lucky swift deaths of the blade. | |||
Those who have the bad fortune of being neither lucky or | |||
unlucky often find themselves stolen into a life of | |||
slavery. Hightown exists as a lone outpost of what | |||
passes for civilization." | |||
JERUSALEM STEELE rides with SOFIA, SUNDIATA and TRISJE. They meet 'STUMBLIN' MIKE at Hightown settlement. 'STUMBLIN' MIKE, the Marshal of the North Road, explains the enemy thought to be kidnapping the children is a bandit gang people think are demons, who have been preying on shipments all up and down the road. | JERUSALEM STEELE rides with SOFIA, SUNDIATA and TRISJE. They meet 'STUMBLIN' MIKE at Hightown settlement. 'STUMBLIN' MIKE, the Marshal of the North Road, explains the enemy thought to be kidnapping the children is a bandit gang people think are demons, who have been preying on shipments all up and down the road. | ||
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Cool guys don't look at explosions. JERUSALEM STEELE and companions walk away from the fortress as it explodes behind them. Wind blows - and the dusters of the companions billow dramatically but no one turns to look. Travel montage back to Akko with backslapping, camaraderie and fun. | Cool guys don't look at explosions. JERUSALEM STEELE and companions walk away from the fortress as it explodes behind them. Wind blows - and the dusters of the companions billow dramatically but no one turns to look. Travel montage back to Akko with backslapping, camaraderie and fun. | ||
JERUSALEM (Voice Over) | |||
While the children were not found, the Imperial | |||
Questing Knight have a good lead to follow and | |||
they are aggressively pursuing all those who | |||
might prey upon the empires weakest. | |||
Kids, remember that Imperial Questing Knight | |||
'Trisje Van Gelder' Holo-foil Trading Cards are | |||
available for a limited time through this | |||
special offer. Be sure to get your parents | |||
permission! | |||
'''FADE OUT''' | '''FADE OUT''' | ||
Revision as of 17:27, 8 April 2013
The Sands of Faith
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